A little help.
A little more fun.

Plan circles, ovals and round towers, block by block.

Build this circle

Minecraft Circle Generator

Each square is one full block. An 11-block ring takes 28 blocks; a 25-block ring takes 68.

Shape & size Top view
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Hollow rings: 1–5 blocks thick for this footprint. Use 1 for an outline. Filled discs ignore thickness.

Build height & materials 1 high
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The same footprint repeats vertically at each layer. Track each layer's rows separately while the top-view shape stays the same.

28 blocks for this footprint

Full blocks only. Checkmarks do not deduct stock.

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Optional. Compare your stock with the full plan. Checkmarks do not consume or deduct stock. Enter a whole number of full blocks; crafting recipes are not included.

Enter a block count to compare it with the full build.

World coordinates
View blueprint ↓

28Blocks
under 1 stackAs stacks
11 × 11Footprint
1 highWall

Whole blueprint · use + to inspect blocks.

Optional preview guides. PNG/SVG include a center marker.

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Rows run north to south; columns run west to east, starting at 1. Zoom in to see column numbers inside the current row’s blocks.

Save blueprint
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PNG/SVG include numbered blocks, rulers, a center marker and materials. TXT includes an aligned numbered grid and center location. With world coordinates on, PNG/SVG add the NW origin and coordinate mapping; TXT adds world ranges. Copy ASCII stays local. For large plans, use SVG or TXT: PNG is limited to 4096 px. Preview axes and progress stay out of downloads.

Construction progress
of 1

0 of 1 layers complete · 0 blocks checked · 28 blocks left to build.

Row 1 of 11 · 5 blocks

Read columns west to east. Move one block south for the next row.

Continuous runs · columns counted from the west edge (starting at 1).

  1. Place 5 blocksColumns 4–8

Each layer has its own row checks. Reset clears only this layer and returns it to row 1.

Row table & ASCII
Pick a row to build. Every “skip” starts at the west edge. Arrow keys move, Enter marks it done.
RowBlocksFrom the west edge

Plan circles, ovals and round towers

Use this free Minecraft circle generator to plan a tower footprint, circular wall or filled floor. Choose a diameter from 3 to 300 blocks and follow the blueprint one row at a time. For a flat floor, select Filled disc and set Wall height to 1. All plans use full blocks.

Circle block count: an 11 × 11 wall

Set the diameter to 11, choose Hollow ring, use a ring thickness of 1 and a wall height of 8. This planner generates a footprint with 28 blocks per layer. Repeating it for 8 layers needs 28 × 8 = 224 blocks, or 3 stacks + 32.

For row 1, start at the north-west corner of the 11 × 11 footprint: skip 3 empty cells from its west edge, then place 5 blocks toward the east. Mark the row done and move one block south to start row 2.

How to make a circle in Minecraft

Row 1 is the north edge of the preview. Every “skip” is measured from the same west edge of the footprint, including a second run in the same row; it is not a gap measured from the last block placed. Work east along each row, then move one block south for the next row. Repeat the completed footprint at the next Y level you choose in game, and select the matching Layer here. The planner does not set or track your game's Y coordinate. Full blocks only — stairs and slabs are not supported.

Each layer has independent row checkmarks. Next layer only changes the layer you are viewing. Start layer N appears after every row in the current layer is checked, when another unfinished layer is available. Reset this layer clears only its checks and returns to row 1 without changing your dimensions; Undo reset restores them while available. Progress stays in this browser when storage is available.

How these calculations are checked

Circle generator FAQs

How do I read this Minecraft circle chart?

Each square in the circle chart is one full-block position. Deep green cells are blocks to place; bright green marks blocks in the current row, and checked blocks become muted gray-green. The light checkerboard cells stay empty. Treat the template's top edge as north and its left edge as west. Row 1 starts at the north edge. Follow each row from west to east, then move one block south. Every “skip” starts from the same west edge, even when a row contains two separate runs of blocks.

How do I anchor a blueprint at world coordinates?

Turn on Use world coordinates and enter the X and Z of the north-west cell of the entire rectangular footprint: row 1, column 1, even when that cell stays empty. Use integer block positions from your game, including a minus sign for negative coordinates, rather than decimal player positions. The origin is not the first block you place or the circle center. For an 11-block-wide plan anchored at X 100, Z −50, row 1's columns 4–8 are X 103–107, Z −50. Moving east adds to X; moving south adds to Z. Build all rows in one layer at the same Y level, then move up for the next layer. You choose Y in game; the layer selector does not change it automatically.

Can I use this circle blueprint in Bedrock or Java?

You can use the full-block blueprint as a manual building guide in Minecraft Bedrock or Java Edition. It runs in your browser and needs no mod. Follow the grid while placing blocks in the game; the tool does not connect to your world, place blocks automatically or import a structure. See how these calculations are checked for our current validation coverage.

Can I continue a build later or follow it on my phone?

When browser storage is available, this planner saves your latest valid dimensions, footprint settings, wall height, selected layer, current row and optional block stock in this browser, along with each layer's row checks. Choose Continue last build when you return. Use Build mode to keep the blueprint, layer controls and current-row steps in view, with larger row controls on phones; Edit settings returns to the full planner. Saved plans do not sync between devices or browsers, and clearing site data removes them. Downloads contain the blueprint without your current row or checked progress.

What happens to checks when I change my plan?

Each footprint geometry has separate progress. Changing the dimensions, fill or effective ring thickness shows the checks for that shape. Lowering the wall height hides upper layers; raising it again restores their saved checks. Older single-footprint checks are copied to layer 1 only, so higher layers start unchecked. Reset this layer affects only the selected layer.

How do I compare materials with blocks I already have?

Enter an optional whole number in Blocks already set aside to see whether it covers the full plan and how many blocks are missing or left over. Leave it blank to skip the comparison. Row checkmarks never consume or deduct this stock. The estimate counts full blocks, without crafting recipes, slabs or stairs.

What does diameter mean, and where is the center?

Diameter is the circle's full width in blocks; its geometric radius is half that width. An odd diameter such as 11 or 15 puts the center inside one block. An even diameter such as 12 or 16 puts it at the intersection of four blocks. For an oval with one odd dimension and one even dimension, the center lies halfway along the shared edge of two blocks. Turn on Show center & axes to see the center and the east–west and north–south midlines. These are alignment guides, not extra blocks to place.

How do I generate an oval or ellipse?

Turn on Use an oval footprint under Shape & size. Set Width for east–west and Depth for north–south; each accepts 3–300 blocks. Different values produce an oval footprint, while equal values produce a circle. Choose Hollow ring for an outline or Filled disc for a solid plan. Wall height in Build height & materials repeats this footprint vertically to calculate materials and gives each layer its own progress; it does not change the top-view shape.

Should I save my circle blueprint as PNG or SVG?

Use PNG to save or share a ready-to-view image, sized up to 4096 pixels on its longest side. Use SVG for sharp numbers when enlarging or printing a large blueprint; numbers in a large PNG can be small. Both images include the full grid, row and column rulers, an absolute column number in each occupied cell, dimensions and material counts. A center marker and its row/column location help align the build. When both dimensions are odd, a small box marks the center cell; otherwise, a cross marks the center on an edge or intersection. The marker does not add a block. Preview axes, the highlighted row and checked-off progress are not exported. Download TXT provides the numbered grid and center location as aligned plain text; open it in a monospaced font with word wrap off. Copy ASCII keeps the simple #/. footprint.

Can I make a perfect circle in Minecraft?

Minecraft blocks sit on a square grid. This pixel circle generator includes a block when its center falls inside the chosen circle or oval. A hollow ring with thickness 1 keeps the outer outline; larger thicknesses add successive outlines inward. The thickness limit follows the shorter footprint dimension and leaves the center hollow: for example, a diameter of 3 allows thickness 1, 11 allows 5, and 300 allows 149. Shrinking the footprint reduces a previously valid thickness when needed, with a notice. Choose Filled disc to keep every included block. This is a grid approximation, so small circles have visible steps.

How do I count blocks in a large circle?

Plans can be up to 300 blocks wide and deep. Use + to make individual cells easier to see, then scroll or swipe within the blueprint. Use Fit to see the whole shape again. Each current-row card gives a continuous block count and its column range; column 1 is the west edge. Changing dimensions returns the view to Fit. Zoom never changes the block count or the downloaded blueprint.

Does this use the Minecraft trademark?

The word describes the game the blueprint is for. Sealmount is an independent fan-made tool, not an official Minecraft service. It is not approved by or associated with Mojang or Microsoft.

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